Is there an easy way to port Inform 6 code (unfinished game) into Inform 7 to continue development?

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asked Jun 12 in Authoring by The One-Armed Badger

I've been working on a game in I6 off and on for many years. I'd love to shift it over to I7 but doing it manually seems a daunting task. I have working code and also a compiled .z8 file.

I seem to remember that when Inform 7 was first released, there was a way to port I6 code to I7, but only for Mac. (I'm on PC, by the way.) I don't think even that exists anymore so I'm expecting the answer 'no', but one lives in hope.

Alternatively, is there a rough guide for how to approach a conversion?

1 Answer

+1 vote
answered Jun 12 by Juhana (246 points)

There is no way to do the conversion automatically, not even partly.

It's possible to write a pure I6 project using the I7 Mac IDE (perhaps it's available in other IDEs as well now? Not 100% sure), which is possibly what you're remembering.

Unfortunately doing a conversion from I6 to I7 involves going through the I6 code and manually typing the corresponding I7 code to the new project.

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